﻿/*
 * Copyright (c) 2015-2016 Constantijn Evenhuis (blueprints@const.nl)
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
namespace Blueprints.Editing.Actions
{
    internal sealed class ChangeIdAction : IUndoableAction
    {
        public ChangeIdAction(EditNode node, string id)
        {
            Node = node;
            BeforeId = node.TraceableNode.Id;
            AfterId = id;
        }

        public EditNode Node
        {
            get;
            private set;
        }

        public string BeforeId
        {
            get;
            private set;
        }

        public string AfterId
        {
            get;
            private set;
        }

        public EditNode Do()
        {
            Node.TraceableNode.Id = AfterId;
            return Node;
        }

        public EditNode Undo()
        {
            Node.TraceableNode.Id = BeforeId;
            return Node;
        }
    }
}